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Matrix Transformation Flash ActionScript Tutorial

Matrix Transformation allows you to do more complicated and interesting Flash animation in a different way as discussed in other Flash tutorials. This series of Flash tutorials use Matrix Transformation to do some simple animation with Flash ActionScript 3.

Flash Tutorial Content:

Transformation Matrix with Flash ActionScript

The flash.geom.Matrix class represents a transformation matrix that determines how to map points from one coordinate space to another. By setting the properties of a Matrix object and applying it to a MovieClip or BitmapData object you can perform various graphical transformations on the object. These transformation functions include translation (x and y repositioning), rotation, scaling, and skewing.

Color Matrix Transformation with Flash ActionScript

The ColorMatrixFilter class lets you apply a 4 x 5 matrix transformation on the ARGB color and alpha values of every pixel on the input image to produce a result with a new set of ARGB color and alpha values. This filter allows hue (distinct color or shade) rotation, saturation (intensity of a specific hue) changes, luminance (brightness or intensity of a color) to alpha, and various other effects. Also, you can animate these filters to create effects in your applications.

Remarks:

This Flash ActionScript tutorial provide an introduction to Transformation Matrix and Color Matrix Transformation. This series of Flash tutorials use Matrix Transformation to do some simple animation with Flash ActionScript 3.